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Author Topic: [SOLVED] Youtube & Coppermine  (Read 5241 times)

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gazzat5

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[SOLVED] Youtube & Coppermine
« on: October 30, 2006, 04:27:50 pm »

What could be usefull is to be able to have integrated Youtube videos that act very similar to pictures.

Youtube encodes it's videos in FLV format embedded in swf, which is compatible with Macromedia Flash Player 6+ which means videos in this format are compatible with most browsers, and also since it's would be linking to an offsite file rather than hosting itsefl, it wouldn't eat the bandwith like a hosted video.

This this suggestion could be used in a similar way for flash animations and games.

You goto upload, and in upload url you put hte youtube url for your video.
Either a small embedded video or better the static image from youtube of that video could be used as a thumbnail.

Any thoughts or suggestions on this, especially from the developers appreciated.

But If you're going to tell me i could download the Youtube videos using a firefox plugin don't bother. I've tried it and it didn't work for me, and plus trying to make it look like an album using the MiniCMS plugin is too hard for me!
« Last Edit: November 01, 2006, 10:43:35 pm by gazzat5 »
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Nibbler

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Re: Youtube & Coppermine
« Reply #1 on: October 30, 2006, 04:44:40 pm »

See http://forum.coppermine-gallery.net/index.php?topic=34569.0

It's not going to be a core feature.
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Joachim Müller

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Re: Youtube & Coppermine
« Reply #2 on: October 30, 2006, 05:15:31 pm »

Particularly remote staorage (and subsequent bandwidth theft) won't be. What's the point of pretending to host a video if you actually just embedd content stolen from youtube?
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gazzat5

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Re: Youtube & Coppermine
« Reply #3 on: October 30, 2006, 06:21:50 pm »

Well i've been having trouble finding a video/audio codec that has reasonable compression and great compatibility.

I want my videos to play without people having to install codecs.
And also i can't be bothered fiddling with codecs and convertors. One codec pack i installed put on a set of encoders that were incompatible with anything.
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Joachim Müller

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Re: Youtube & Coppermine
« Reply #4 on: October 30, 2006, 09:05:24 pm »

Fine then - you need it, you code it. Won't go into the core though.
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gazzat5

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Re: Youtube & Coppermine
« Reply #5 on: October 31, 2006, 01:36:11 pm »

Cool. :)

http://forum.coppermine-gallery.net/index.php?topic=37962.0

Thanks for pointing me in the right direction.
« Last Edit: November 01, 2006, 10:42:27 pm by gazzat5 »
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