Advanced search  

News:

cpg1.5.48 Security release - upgrade mandatory!
The Coppermine development team is releasing a security update for Coppermine in order to counter a recently discovered vulnerability. It is important that all users who run version cpg1.5.46 or older update to this latest version as soon as possible.
[more]

Pages: [1] 2   Go Down

Author Topic: Coppermine 1.4.3 and nuke  (Read 17820 times)

0 Members and 1 Guest are viewing this topic.

silencer1981

  • Coppermine newbie
  • Offline Offline
  • Posts: 9
Coppermine 1.4.3 and nuke
« on: January 17, 2006, 05:05:24 pm »

Ok so we all know you don't support nuke and the people who were doing to are long gone. However after attempting to do it myself and failing I thought I'd ask here if anyone was up for modifying the phpbb bridge file to work with nuke, not as a module but just a bridge, I got it to use the database perfectly but I had problems with login/logout and cookies. Those are the only two problems which seem to me (if i new what I was doing) would be an easy fix, the bridge file would work, I am convinced of that. Anyone interested in this, there is a large nuke community stuck with 1.3.1 and I can't seem to find anyone willing to work on this.

Thanks for listening, if you think you can help let me know.

Brian
bjacobs@cogeco.ca
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #1 on: January 18, 2006, 11:39:46 pm »

Will be posting all info soon so look to this post.
« Last Edit: January 25, 2006, 12:08:58 pm by AWJunkies »
Logged

Joachim Müller

  • Dev Team member
  • Coppermine addict
  • ****
  • Offline Offline
  • Gender: Male
  • Posts: 47843
  • aka "GauGau"
    • gaugau.de
Re: Coppermine 1.4.3 and nuke
« Reply #2 on: January 18, 2006, 11:45:26 pm »

requesting help for writing a bridge file between standalone coppermine and nuke is perfectly OK and we appreciate your efforts. Nobody will move or delete this thread, a nuke bridge would be welcome.
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #3 on: January 18, 2006, 11:50:16 pm »

read first post...
« Last Edit: January 25, 2006, 12:08:16 pm by AWJunkies »
Logged

Joachim Müller

  • Dev Team member
  • Coppermine addict
  • ****
  • Offline Offline
  • Gender: Male
  • Posts: 47843
  • aka "GauGau"
    • gaugau.de
Re: Coppermine 1.4.3 and nuke
« Reply #4 on: January 19, 2006, 12:18:35 am »

there's no document for bridge authors available. The only thing I can recommend is taking a look at the existing bridge files to get an idea how this is done (in fact you map the database fields one to the other there). I'm no nuke expert (in fact I know nothing about nuke), so I simply can't tell you more.
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #5 on: January 19, 2006, 12:27:16 am »

read first post...
« Last Edit: January 25, 2006, 12:07:56 pm by AWJunkies »
Logged

silencer1981

  • Coppermine newbie
  • Offline Offline
  • Posts: 9
Re: Coppermine 1.4.3 and nuke
« Reply #6 on: January 19, 2006, 04:39:20 pm »

it is same as phpbb user table except name is changed is only difference and some added fields for nuke. I am about to make my nuke phpbb seperate from nuke. To much security holes and the project has now been abandoned for quite some time on all fronts. Going to go to a stand alone forum system but the user table will stay the same minus the fat. I am working on the bridge as I type should be done in just a bit.

So if I understand you correctly, your gonna write a bridge for a standalone forum but using the nuke user database?. That sounds ok but as I said before the problem isn't really the user tables... its the session cookies and login/logouts. The phpbb bridge file is easily modified to use the nuke database. If I did missunderstand you I apologize. Thanks for you efforts and it would be awsome to see the results

Brian
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #7 on: January 19, 2006, 04:49:02 pm »

read first post...
« Last Edit: January 25, 2006, 12:07:39 pm by AWJunkies »
Logged

silencer1981

  • Coppermine newbie
  • Offline Offline
  • Posts: 9
Re: Coppermine 1.4.3 and nuke
« Reply #8 on: January 19, 2006, 04:53:48 pm »

there's no document for bridge authors available. The only thing I can recommend is taking a look at the existing bridge files to get an idea how this is done (in fact you map the database fields one to the other there). I'm no nuke expert (in fact I know nothing about nuke), so I simply can't tell you more.

I didn't get a chance to see who wrote the current bridge files, is there any way we can get the authors of those involved in this, even for some Q&A or something?
Logged

Joachim Müller

  • Dev Team member
  • Coppermine addict
  • ****
  • Offline Offline
  • Gender: Male
  • Posts: 47843
  • aka "GauGau"
    • gaugau.de
Re: Coppermine 1.4.3 and nuke
« Reply #9 on: January 20, 2006, 07:43:00 am »

The current bridge files where created by the dev team, most of them by Nibbler. Please don't contact him directly, he will answer in this thread if he wants to.
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #10 on: January 20, 2006, 08:10:51 am »

read first post...
« Last Edit: January 25, 2006, 12:07:24 pm by AWJunkies »
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #11 on: January 21, 2006, 12:17:26 pm »

read first post...
« Last Edit: January 25, 2006, 11:56:36 am by AWJunkies »
Logged

Joachim Müller

  • Dev Team member
  • Coppermine addict
  • ****
  • Offline Offline
  • Gender: Male
  • Posts: 47843
  • aka "GauGau"
    • gaugau.de
Re: Coppermine 1.4.3 and nuke
« Reply #12 on: January 21, 2006, 12:33:42 pm »

Good news indeed - I'm looking forward to see your contribution.
A file named coppermine.ini.php doesn't exist in coppermine's core code. In case you're refering to coppermine.inc.php - don't touch it, go for a custom file. It's mandatory that bridge files that are suppossed to go into coppermine's core don't require users to edit coppermine files. All user input should be done using the bridge manager.
Logged

silencer1981

  • Coppermine newbie
  • Offline Offline
  • Posts: 9
Re: Coppermine 1.4.3 and nuke
« Reply #13 on: January 21, 2006, 05:20:42 pm »

I DID IT WOOT WOOT! Fully functional and cookies read for both domains and sessions. I can log in from either site however you want to set it up. Since I have two seperate web sites allwheeljunkies.com and allwheelphotos.com I have people can log in to photos through the login box i created on top right. PLEASE do not register to test or anything of that sort. I will be re-writing the code for this. I did it all manuel tonight to go even more in depth. There is more changes that need to be done then the other bridges that is for sure. The sessions and groups tables are all different. You have to edit coppermine.ini.php or put code into the custom.ini.php file. I REALLY like the whole coppermine system and how easy it is to dive in there and create own code etc. Thanks to the development team I appluad you. Well I leave to head to AZ in 3 hours for a business meeting. I will get back to this project on sunday afternoon. I am trying to go live with it by monday. SO look out for the code then.

That is so ****** awsome. Thanks so much for your efforts junkies. Goodbye 1.3.1 finnally.


and yes i would agree that coppermine is very well done, I mean the bridging system alone is genius.... most other devolopers would not even think to design that way...

I just hope all your efforts work for me as I am running 7.8.. I'm sure any problems wont be huge though
« Last Edit: January 21, 2006, 05:27:17 pm by silencer1981 »
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #14 on: January 22, 2006, 06:46:35 am »

read first post...
« Last Edit: January 25, 2006, 11:56:07 am by AWJunkies »
Logged

Joachim Müller

  • Dev Team member
  • Coppermine addict
  • ****
  • Offline Offline
  • Gender: Male
  • Posts: 47843
  • aka "GauGau"
    • gaugau.de
Re: Coppermine 1.4.3 and nuke
« Reply #15 on: January 22, 2006, 12:56:30 pm »

A file named coppermine.ini.php doesn't exist in coppermine's core code.
Logged

Nibbler

  • Guest
Re: Coppermine 1.4.3 and nuke
« Reply #16 on: January 22, 2006, 03:52:09 pm »

coppermine.inc.php is not used atall when bridged, it makes no sense to modify it.
Logged

AWJunkies

  • Contributor
  • Coppermine frequent poster
  • ***
  • Offline Offline
  • Gender: Male
  • Posts: 130
Re: Coppermine 1.4.3 and nuke
« Reply #17 on: January 23, 2006, 04:07:45 am »

Read first post..
« Last Edit: January 25, 2006, 11:55:41 am by AWJunkies »
Logged

Joachim Müller

  • Dev Team member
  • Coppermine addict
  • ****
  • Offline Offline
  • Gender: Male
  • Posts: 47843
  • aka "GauGau"
    • gaugau.de
Re: Coppermine 1.4.3 and nuke
« Reply #18 on: January 23, 2006, 07:01:50 am »

I can see a huge problem in the fact that your nuke install and your gallery are on separate domains. This is not default and will cause authentification issues, making your bridging efforts unnecessarily hard.
As I suggested several times already, there is no such file as coppermine.ini.php, I have no idea why you keep refering to a file that doesn't exist.
Logged

silencer1981

  • Coppermine newbie
  • Offline Offline
  • Posts: 9
Re: Coppermine 1.4.3 and nuke
« Reply #19 on: January 23, 2006, 08:42:21 pm »

Any updates on this Junkies?, run into any problems?
Logged
Pages: [1] 2   Go Up
 

Page created in 0.024 seconds with 19 queries.