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cpg1.4.1 BETA released

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donnoman:
Anybody Modding 1.4 (now is too early but if you really want too.....) you should check into the plugin system FIRST.

Many mods don't need to be modded anymore, they just need to be made into plugins. Then subsequent changes to coppermine, only require fixes to the mod, not a diff viewer etc. Many changes can be made to coppermine without breaking plugins.

http://cpg-contrib.org is a good developer reference for plugin development.

lykman:

--- Quote from: GauGau on July 02, 2005, 09:17:08 pm --- We're sending out the cpg1.4.1 language files to the translators now, hopefully there will be feedback soon.
We're looking forward to your feedback on cpg1.4.1...

Cheers

Joachim

--- End quote ---

Dear Joachim,
I haven't received the language file...

Joachim Müller:

--- Quote from: lykman on July 10, 2005, 12:54:48 pm ---Dear Joachim,
I haven't received the language file...

--- End quote ---
please see my posting on the language / translation thread: http://forum.coppermine-gallery.net/index.php?topic=20355.msg90145#msg90145

marcos:
GauGau,

Really thanx , good step-list to follow to upgrade.
But, my question was not about my mods.

It's about what will be changed in 1.4 from today ...
How can I get to know when some lines change, (in the core version)
so I'll be able to upgrade it now.. and just keep it updated

=)
sorry my bad english made you waste your time....

BMWHeaven,
Yeah.. I should have done that... i just put a lot of ///////////// bars... think it will be useful either...

And plugins rox donnoman...
checking it out

evhwanabe:
Upgraded from 1.3 No problems at all! Awesome Job guys. I started modding my theme last night, and have not run into any problems!
click here to view gallery so far

I use Movable Type, so getting the gallery to look like it "belongs" is always a little tough for me, but I am getting better  ;).

thanks alot guys, and keep up the good work!

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